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RESOLVED FIXED
306617
Avoid using CanvasBase::allocateImageBuffer() in WebGL, WebGPU transferToImageBuffer()
https://bugs.webkit.org/show_bug.cgi?id=306617
Summary
Avoid using CanvasBase::allocateImageBuffer() in WebGL, WebGPU transferToImag...
Kimmo Kinnunen
Reported
2026-01-30 08:05:42 PST
Avoid using CanvasBase::allocateImageBuffer() in WebGL, WebGPU transferToImageBuffer() The allocation function is related to how 2D context backing store is allocated. transferToImageBuffer needs a general purpose ImageBuffer, where the WebGL, WebGPU backing store is transferred to.
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Radar WebKit Bug Importer
Comment 1
2026-01-30 08:05:49 PST
<
rdar://problem/169276497
>
Kimmo Kinnunen
Comment 2
2026-01-30 08:08:32 PST
Pull request:
https://github.com/WebKit/WebKit/pull/57558
EWS
Comment 3
2026-02-04 05:29:49 PST
Committed
306772@main
(163003d0cfa2): <
https://commits.webkit.org/306772@main
> Reviewed commits have been landed. Closing PR #57558 and removing active labels.
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